
What is the best tutorial or method to model a head?
Feb 21, 2019 · There used to be a really good tutorial on creating a human head model (Natalie Portman) on Youtube. It’s gone now. I want to model my own head to then add rigging and lip …
How to make hair stick to character's head and follow rig?
Jul 24, 2024 · After doing that with all hairpieces, went into each one's modifier section and dragged Armature modifier above Particle System modifier. That was it, now my hair pieces …
How can I make a neck and body for my head mesh?
Aug 4, 2017 · I tried to create a neck and I succeeded. But when I try to turn the neck into shoulders it just doesn't work. (I mostly sculpted) (most of the mesh is sculpted) can anyone …
mesh - How do i rotate my character head without deforming the …
Jan 12, 2021 · I'm using Blender 2.79 and I've been trying to fix this, and i can't get my character head to rotate without messing up the neck. I tried with one bone, two bones and three, i've …
Is it possible to make a bone rotate on its tail like it would on its …
Sep 26, 2021 · Bones always rotate on their head, but you can duplicate the bone in edit mode (Shift D, Esc), then right click and choose "switch direction", then make the new bone parent of …
rigging - How can I make these eyelashes 'folllow' or 'pull' the ...
Jun 4, 2020 · 0 I want to make a 'blink' shape key for this character. The eyebrows and eyelashes are on different UV maps and are different objects than the head. Is there a way to make the …
How would I attach a Hat Object to a Head Object so that the …
Sep 10, 2021 · How would I go about creating the parent\child relationship so that when I reposition the head in pose mode the hat stays in the same relative location (It moves with the …
How do I stop hair particles going through the body and the head?
Sep 1, 2016 · Stop hair from falling through emitter mesh Solution 2: I have also tried using force field but that didn't help either. As when wind comes into play, hair particle stop respecting …
How do I attach a Hair piece to mesh so it moves with armature
Jul 19, 2020 · One solution would be parenting the hairpiece mesh to the armature, with an Armature Modifier in the Ctrl + P menu. If the hair disappears, try toggling Keep Transform in …
removing head from character mesh using another head mesh
Apr 6, 2021 · I would like to "cut off" the head of the character body (bottom mesh) so that the head mesh (top mesh) fits exactly in the empty space. Is there any way that I can tell Blender …