Alongside the technical debt it would require to implement, it just didn't make sense given the vision the game had.
Todd Howard—suffering from success. So sayeth Dennis Mejillones, a character artist who worked at Bethesda for over 12 years, including work on Starfield itself, during an interview with Kiwi Talkz.
During a 2024 interview with Variety, Todd Howard also told fans that it takes ... in the footsteps of its immediate forerunners - Starfield and The Elder Scrolls 6. This means we suspect that ...
There are no character classes, but during our interview ... like proving beyond reasonable doubt that they aren't Todd Howard. Shiro are, in fairness, upfront that SpaceCraft is a cunning compound of ...
Avowed will not only let you customise your character's appearance but also the background "that will shape how the world perceives and responds to you", too. In a series of posts on X/Twitter ...
No Man's Sky has a brand-new update that puts Starfield and Todd Howard to shame. Please wake up, Bethesda, before it's too late.
Team Cherry’s Hollow Knight was a massive success for fans of indie titles. The side-scroller was received with high acclaim ...
Fallout 3, for example, was set in Washington while Fallout 4 took place in Boston. In fact, Todd Howard recently commented on Fallout's American setting in an interview with Kinda Funny.
It’s more true to the subjective experience of the characters,” creator and showrunner Dan Erickson tells Variety. The outies will surely have their own aftermath to be explored in future ...