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Shigeru Miyamoto’s words are often invoked when a game is delayed - but as it turns out, Miyamoto may have never uttered the ...
The legendary Nintendo game designer Shigeru Miyamoto has talked about his favorite games, and one of them isn’t available on ...
Shigeru Miyamoto, one of the creators of Zelda, had one of the wildest contributions to the series, and it makes him even ...
Chiming in, Nintendo veteran Shigeru Miyamoto recently reflected that he's worried the younger generations of game developers still want to waste their energy on this ruthlessly competitive cycle.
As the creator of Nintendo titans like Super Mario and The Legend of Zelda, Shigeru Miyamoto's influence can be felt across the entire gaming sphere. It's no surprise that modern platformers still ...
The Big Shigeru Miyamoto Interview: 'I See Nintendo as Like a Talent Agency and We Have Within Our Roster a Lot of Talented Characters' "What's important is to be able to create something new." ...
Shigeru Miyamoto Says Pikmin Has “A Lot of Potential” for an Adaptation. Recently, at the grand opening of Universal’s Epic Universe in Orlando, Florida where Super Nintendo World, ...
O ne of the most prolific game designers of all time, Shigeru Miyamoto, says he "regrets" how Super Mario Sunshineturned out - and it'll be available on the Switch 2.Throughout his long and ...
Speaking to IGN, Donkey Kong (and Zelda, Mario, Pikmin, the list goes on) creator Shigeru Miyamoto was asked about the new design, and revealed just why it was time for Rare's DK to move over.
Shigeru Miyamoto can't stop thinking about a Pikmin feature film. By Lan Pitts on May 21, 2025 at 8:27AM PDT. Comments. Where to buy. Pikmin 4. There are currently no available deals ...
Miyamoto: So there's two things I'll share with you. One is that I have a background in industrial design and I work for an entertainment company called Nintendo. And so as an extension of that, I ...
Chiming in, Nintendo veteran Shigeru Miyamoto recently reflected that he's worried the younger generations of game developers still want to waste their energy on this ruthlessly competitive cycle.