For developers, threading is an important issue that impacts game performance. Here's how task scheduling works in Apple Silicon games. Demands on GPU and CPUs are some of the most compute-intensive ...
We have already considered the multi-tasking concept – multiple quasi-independent programs apparently running at the same time, under the control of an operating system. Before we look at tasks in ...
A technical paper titled “Enabling HW-based Task Scheduling in Large Multicore Architectures” was published by researchers at Barcelona Supercomputing Center, University of Campinas, University of Sao ...