ANAHEIM, Calif. — YouTube knows it has a problem getting people to watch 360 VR videos. Most view on smartphones and don't want to swipe around to see more of the action. So Thursday at the VidCon ...
Monetizing VR content continues to be a tricky challenge for creators and publishers alike. There’s just hardly any rules of thumb to follow as the industry busies itself with building up a track ...
A recent study from OmniVirt revealed that 360-degree virtual reality ads perform appreciably better than regular advertising across metrics such as click-through rates, viewability, and video ...
360 Designs have revealed a new drone which carries the company’s 6k 360 VR video camera and a payload capable of broadcasting that imagery “over 5 miles” from a companion base station, which the ...
“Why you can trust Digital Trends – We have a 20-year history of testing, reviewing, and rating products, services and apps to help you make a sound buying decision. Find out more about how we test ...
Forbes contributors publish independent expert analyses and insights. I write about branding & the power ideas have to transform. The New York Times has announced that it will be releasing 360-degree ...
“Why you can trust Digital Trends – We have a 20-year history of testing, reviewing, and rating products, services and apps to help you make a sound buying decision. Find out more about how we test ...
SAN FRANCISCO —Facebook introduced a new 360 degree, 3D virtual reality camera designed by the social network at its developer conference here. But there’s a catch: the 17-lens rig is actually just a ...
We’re in peak 360-degree media territory with a marketplace teeming with enabling devices. From the Ricoh Theta to the 360fly, I-mmersive’s Veye, Kodak’s SP360, and others, there’s no shortage of ...
Popular disc-playing software can now take you to the next level of video consumption, with 360-degree VR, Ultra HD Blu-ray, and updated HDR10. I've been testing PC and mobile software for more than ...
I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...
Images, and the devices that capture them, are my focus. I've covered cameras at PCMag for the past 14 years, which has given me a front row seat for the changeover from DSLRs to mirrorless cameras, ...
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